For a trackcar yes.
Mine are currently removed as she's road use only.
I wouldn't like to openly state at which speed you notice they are missing.
For a trackcar yes.
Mine are currently removed as she's road use only.
I wouldn't like to openly state at which speed you notice they are missing.
To explain why picture an airplane wing. On the top we have a largely smooth flat area, air flows quickly over this with very little restriction. On the bottom of the airfoil we have a gentle curve. This offers a bit of a ‘restriction’ to the airflow and it effectively goes the long way round. Because of this difference in speeds a difference in pressure is created. Low pressure on the top, due to the unimpeded flow and high pressure on the bottom. Naturally this wants to be equalized, creating the lift effect.
A car is very similar. It has a largely ‘flat’ area on the bottom and the ‘long way round’ on the top. The lift effect is created in reverse, resulting in downforce. Our goal is to increase this effect, whilst hopefully not putting anything more in the way of the airflow (increasing parasitic drag). To achieve this we want to reduce the quantity of air flowing under the car (thus increasing the amount over the top) and make the journey under the car as smooth as possible, thus increasing its speed relative to the flow on the top of the car.
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Do you want to edit that again mate so the information is correct?
would want to attach any downforce generating objects to my bumper. i don't think the 2 m6 pins and 2 wingnuts will take it, haha
so unless you re building a time attack car,
Jay dont suppose you wanna sell your cannards do you
Do you want to point out what's incorrect and I'll be happy to edit accordingly...
Well... i have had a litle accident on the Hungaroring last year... and after that i ve made some initial calculations using Finite Element Method... i am studying mech engineering... And come out that there is a huge lifting force on the back of the car... but it is so complex, and i ve just used a primitive modell derived from 3 images... i started to gather information about it... i dig a lot...
Now i need to scann the original car, then analise it... than make some virtual changes... and then analyse it again and again...
Many of my consultant said, that flows around the car are so complex, that every detail counts... so correct results are hard to make... but trends can be found...
I mean, that if i scan the bodywork, than i ll have the problem with the enginebay... the radiators... a simple flow analisys is not as difficult, and can be done by som boundary options... but what about the flow through the rads, and where ll hey go...
Rep for explanation/investigation....there are some fist roles... u can find it in som literature like "aerodynamics of road vehicles..."
Basiquely they are like thet under the car there are huge friction, via that there are slower flow than above it, wich results a greater upforce. U can make the underbody flat, but be carefull with the exhaust, couse most composit fyber are extremely flamable, and can take heat about 100°c... and u should let the air somewhere from the enginebay, some through the hud, some through the undertray (???)... The front undertray can generate huge amount of df, as the rear diffuser... but if the flow separates from the too steep diffuser it worths nothing.
The spliter moves the point of flow spliting downvards cousing les air under the bottom of the car, wich means less friction and loses under it... but more air abowe and more lift....
U can generate a vortex vith fins (not direct df) on the side of the car, blocking the air getting under the car.. oh i forget... faster flow, less pressure, under the car relative "vacuum" meand downforce...
and tehre are some more... but i am a bit long.. think so..
sorry